Title : Pokemon Go caused £5.5 BILLION in damages in the US
link : Pokemon Go caused £5.5 BILLION in damages in the US
Pokemon Go caused £5.5 BILLION in damages in the US
- Researchers looked at crashes in Tippecanoe County, Indiana
- In particular, the researchers looked at PokeStops and Gyms in the area
- The researchers found that 134 crashes were likely to be linked to Pokemon Go
- These crashes caused up to £19.2 million in damages and two deaths
- Extrapolating this data, the researchers estimate damages across the US amounted to between $2 billion and $7.3 billion (£1.5 to £5.49 billion)
It was the world's most popular game when it launched in July last year, with over 15 million players trying to catch 'em all.
But while you may see it as harmless fun, a new study suggests that Pokemon Go may be more dangerous that you think.
Researchers found that people playing Pokemon Go while driving may have caused up to $7.3 billion (£5.49 billion) in damages across the US within the first few months of its release.
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It was the world's most popular game when it launched in July last year, with over 15 million players trying to catch 'em all. But while you may see it as harmless fun, a new study suggests that Pokemon Go may be more dangerous that you think
Researchers from Purdue University, Indiana looked at the car crashes caused by the game in Tippecanoe County, Indiana in the 148 days after it launched in July 2016.
In particular, the researchers looked at PokeStops and Gyms - locations where players could visit to get items and battle other players, respectively - in Tippecanoe County.
PokeStops can be interacted with instantly, making them easily accessible to drivers, while Gyms require more time to battle.
The analysis revealed a disproportionate number of car crashes, damage, injuries and even deaths around these PokeStops.
In comparison, there were few crashes around Gyms.
Examining almost 12,000 police reports, the researchers found that 134 crashes were likely to be linked to Pokemon Go within the first 148 days of its release – almost 50 per cent of all crashes (stock image)
In their study, published in SSRN, the researchers, led by Professor Mara Faccio, said: 'Based on detailed police accident reports for Tippecanoe County, Indiana, and using the introduction of the virtual reality game Pokemon GO as a natural experiment, we document a disproportionate increase in vehicular crashes and associated vehicular damage, personal injuries, and fatalities in the vicinity of locations, called PokeStops, where users can play the game while driving.'
Examining almost 12,000 police reports, the researchers found that 134 crashes were likely to be linked to Pokemon Go within the first 148 days of its release – almost 50 per cent of all crashes.
These crashes caused between $5.2 million to $25.5 million (£3.9 million to £19.2 million) in damages in Tippecanoe County.
The researchers then extrapolated this data to estimate damages across the US, and suggest that these amounted to between $2 billion and $7.3 billion (£1.5 to £5.49 billion).
The researchers added: 'On an even sadder note, our analyses indicate that the county would have experienced two fewer traffic fatalities had Pokemon Go not been introduced.'
Thus Article Pokemon Go caused £5.5 BILLION in damages in the US
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